Bérenger Makita

Fullstack & 3D/XR Web Development

Projects

  • Social WebVR Experiment
  • YouTube/Facebook WebVR Browser
  • Social WebVR Prototype
  • Tiled WebVR World Editor
  • Spatial Reddit
  • WebXR City Builder
  • NPC Editor
  • Building Editor
  • WebXR Space Editor
  • WebXR PDF Reader
  • WebXR Google Drive Client
  • Tiled WebVR World Editor

    2017/2018

    Context

    After giving up on Social VR, I wanted to focus on 3D world edition. The first step was to have a tool a user could create a ground, a room and then a building with. I choose to divide surfaces (ground, walls, ceilings) into tiles on which a user would draw high quality PBR textures.

    Concept

    The editor is a multistep tool where at first the user is presented with a 10 square meters ground they can resize and paint textures and colors on. A building's is created by resizing and drawing on a box, and a building is just a set of room

    Outcome

    I was unconvinced by the approach. This was leading me nowhere. I killed it with no ceremony, tried an "avant-gardiste" spin on social media browsing then moved on from both and worked on a new approach on world editing

    Technical stack

    • Front: React
    • 3D: A-Frame, Three.js
    • Back: Node.js